The future of creativity isn't human versus machine. It's human and machine, properly attributed, so both can co-create and expand.

Nicolas
Gonzalez
Thomas

Technical founder, innovator, and executive. 22 years in tech, 18 years in generative AI. Anticipated this era of computational creativity long before the wave and contributed early research and perspectives to the field. Now leading the development of attribution technology infrastructure as CTO of Musical AI, where we are ensuring creators and all human IP are credited and compensated when their work fuels generative models.

22Years in Tech
18Years in GenAI
Nicolas Gonzalez Thomas

Technology in Service of Human Creativity and Connection

Growing up in Buenos Aires, I was drawn to the hard sciences: math, chemistry, physics. By 17, I was deep into quantum mechanics and studying Feynman. Then I stumbled on an error in one of his books, and something shifted. The realization that even the most celebrated theories are accepted only until disproven made me question what I wanted to build my life on. I moved toward applied sciences, the arts, and the humanities. I had a natural knack for computation, could see that the world was going to run on software, and that understanding this medium would become the most powerful form of work. But the other side was equally core to me: I was a painter, photographer, composer, and pianist. I performed multiple times at the British Embassy in Buenos Aires as well as a solo concert of improvisations at Teatro General San Martín. I was called by a deep need to integrate computation and creativity, foreseeing that this integration would be at the heart of the next era of human ingenuity, problem-solving and originality.

In the mid 2000s, I emigrated to Canada to pursue research in computational creativity and generative AI. I joined the Metacreation Lab for Creative AI at Simon Fraser University in Vancouver, where I have been a member since 2008. I have published peer-reviewed research on computational creativity and generative systems in the world’s top-ranked venue for music technology research.

My approach to leadership was shaped early. My first role while at university was at Axialent, founded by Fred Kofman (later VP of Leadership Development at Google and LinkedIn). That foundation, combining rigorous self-awareness and integrity with organizational effectiveness, has informed how I work and navigate complexity ever since.

With over 30 years of dedicated contemplative practice spanning Eastern and Western traditions, I bring this discipline to leadership as to innovation: precision, presence, and a first-principles clarity that holds no assumptions. I mentor individuals on self-knowledge, inner freedom, and living from excellence, and lead retreats and workshops on awareness and contemplative philosophy for international participants.

Musical AI

Co-Founder & CTO · 2023–Present

The first rights management and attribution platform for generative AI. At Musical AI, we are building patent-pending technology that traces how training data influences AI-generated outputs, so creators get credited and paid.

$4.5M Latest Raise (Heavybit, BDC, Build Ventures)
20M+ Licensed tracks in catalog
Patent Pending Model & modal agnostic attribution
Symphonic DistributionPro Sound EffectsSourceAudioAPM MusicKanjianBeatoven.aiSoundBreak AI

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In the News

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Perspectives

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Highlights

Pyatt Hall, Vancouver (2014) & ISMIR (2013)

At the Pyatt Hall in Vancouver, a trio performed a program of new compositions by Owen Underhill, Jordan Nobles, James B. Maxwell, and others. Among them was a piece generated by a new AI system I had been working on in my spare time. Professional musicians performed it alongside works by established composers, and it held its place. That same year, I published possibly the first formal framework for quantitatively evaluating generative AI output against human-authored work at ISMIR. The system used hand-crafted feature spaces and a novel statistical method to measure how and why AI output diverged from its training corpus. These techniques, mapping outputs into a shared multi-dimensional space, measuring geometries, and explaining the differences, apply the same comparative logic that modern embedding-based evaluation methods now formalize at scale.

Spliqs: Generative Music, Done Right

The performance from 2014 became the successful proof of concept I needed in order to jump into entrepreneurship. A 10 year partnership with James B. Maxwell was born from a question: could computation augment human creativity rather than replace it? As the replacement path was inevitable. We built a real-time generative music platform focused on the interaction between human and machine, where the AI expanded what a non-musician could do rather than generating content for mass consumption. We were among the first wave of music GenAI companies, alongside Jukedeck, Amper Music, AIVA, and a handful of others, a competitor CEO called it "magical" as how it worked was unexplainable. Spliqs grew well, we got funded and generated 20,000+ hours of music for paying users. Conversations with ByteDance's M&A team after their acquisition of Jukedeck came to a stop as our approach was far from the automatic mass generation style they were looking for. Discussions with major labels to license content stalled, even though we offered attribution, the trust and infrastructure for legitimate licensing simply didn't exist yet. Being too early and too principled became the company's demise.

From Pain to Purpose

Shutting down Spliqs was painful, but it clarified something and cemented an understanding. We had felt firsthand the need for a legitimate path where AI companies and rights holders could work together. Attribution couldn't be an afterthought or a nice-to-have, it had to be at the core of generative AI and not be tied to a particular solution. That lived experience, of trying to do it right and failing because the industry wasn't ready, is exactly what drove us deeper into the problem space, and to start Musical AI.

Winding Path

While generative AI was my focus, I built across a range of domains. In Argentina, I optimized satellite internet servers for the second largest telecom in Latin America, ensuring uptime across the country. At Telus in Canada, I led data reconciliation for the largest migration in Alberta and BC at the time. I developed an NLP-powered search platform that was later acquired. I served as CTO on contract for the final 18 months of a US company, supporting the executive team through to a successful exit. I also enjoyed building mobile augmented reality experiences for one of the largest US weather companies... before mobile AR toolkits had been created.

Early Work

Early Research · 2013

An Early Framework for the Quantitative Evaluation of Generative AI Output

Feature-space scatter plots comparing generative output distributions across corporaSimilarity matrix visualization of training corpus relationships

In 2013, I presented my research at ISMIR, introducing possibly the first formal framework using multi-dimensional feature-space analysis to objectively benchmark the output distribution of generative systems against human-authored corpora. The core contribution was a novel statistical method for comparing AI-generated output to human-created work.

By mapping generative outputs into a shared geometric space, this work brought quantitative methods to the study of model bias and creative variance, moving beyond subjective Turing-style judgment toward statistical verification and evaluation. The same comparative logic (measuring synthetic output distributions against original human distributions) is what modern model evaluation systems formalize at scale.

This work was developed independently of Word2Vec (Mikolov et al., 2013), published the same year, which introduced learned feature embedding spaces to the mainstream. It predates the Inception Score (Salimans et al., 2016) and Fréchet Inception Distance (Heusel et al., 2017) for images, and Yang & Lerch's adaptation of embedding-based evaluation for music (2018) — the same comparative logic, arrived at independently, years earlier, with the tools of the time.

Selected Publications

A Methodology for the Computational Evaluation of Style Imitation Algorithms
Gonzalez Thomas
2016
Investigating Listener Bias Against Musical Metacreativity
Pasquier, Burnett, Gonzalez Thomas, Maxwell, Eigenfeldt, Loughin
2016
A Methodology for the Comparison of Melodic Generation Models Using Meta-Melo
Gonzalez Thomas, Pasquier, Eigenfeldt, Maxwell
2013
MusiCOG: A Cognitive Architecture for Music Learning and Generation
Maxwell, Eigenfeldt, Pasquier, Gonzalez Thomas
2012

Selected Works

Performing and composing are about human creation and connection, everything that is new and inspiring. Music is where the technical and contemplative sides of my work meet. Solo piano improvisations and a composition performed at the Pyatt Hall, Vancouver 2014.

Listen on the music page →

Let's Connect

I'm open to conversations about AI, attribution, music, leadership, conscious business, and creative technology.